One thing I want to add to the server and client is a simple RLE compression to help in transmission speed. The idea is that the server will perform compression such as with bitmaps. So it will read the image data:
*X,....XXXX...XXXXXX
and then perform compression to send the following:
*X,^4.^4X^3.^6X
The client would reverse the process. This saves on transmission time without forcing the page to be compressed. I will try this first for images and see how it works, then maybe try for other elements as well. But images would provide the most benefit.
Update: Newest build adds compression. It doesnt work exactly like the above, but there was a simple code fragment available that did it readily. Works pretty good.
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